AI Insights · Timothy · October 2023
Top 5 Bubble Shooter Games in New Zealand Q3 2023
Discover the performance of the top 5 bubble shooter games on a unified platform in New Zealand during Q3 2023, based on data from Sensor Tower.
During the third quarter of 2023, the top 5 bubble shooter games in New Zealand showcased varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at their trends:
Bubble Witch 3 Saga from King demonstrated a consistent weekly revenue trend, peaking at approximately $966 in late June and gradually declining to around $729 by the end of September. Weekly downloads fluctuated, starting at 133 and ending at 105, with a notable dip to 71 in late August. The game maintained a steady active user base, starting with 1.76K and ending the quarter with 1.55K users.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. experienced a peak in weekly revenue of $743 in late August and a low of $429 in mid-September. Downloads saw a slight increase towards the end of the quarter, reaching 222. Active users remained fairly stable, fluctuating between 610 and 551 throughout the quarter.
Bubbles Empire Champions from Yonatan Erez saw its weekly revenue peak at $461 in mid-August, with a consistent performance around the $300 mark towards the end of the quarter. The game had minimal download activity, but active users showed a declining trend from 489 to 269 by the end of September.
Marble Master by Teewee Games had a notable spike in weekly downloads, peaking at 2.74K in late June and seeing fluctuations throughout the quarter. Its revenue saw a high of $924 at the start of the period, decreasing to $385 by the end of September. Active users started at 5.53K, dropping to 2.72K by the end of the quarter, with a significant peak of 2.98K in mid-September.
Viola’s Quest: Marble Blast from Two Desperados maintained a consistent weekly revenue around $300, peaking at $331 in mid-September. Downloads were relatively low, with occasional spikes, such as 181 in mid-August. The game’s active users showed steady growth, starting at 389 and ending at 404 by the end of September.
These insights are based on data from Sensor Tower, where more detailed information can be found.